Character instance
Материал из YTDB DataBase
Версия от 17:13, 7 марта 2010; Neggod (Обсуждение | вклад)
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The `character_instance` table
Contains the instance data for characters.
Structure
Field | Type | Null | Key | Default | Extra |
guid | int(11) unsigned | NO | PRI | 0 | |
instance | bigint(40) | NO | MUL | 0 | |
permanent | tinyint(1) unsigned | NO | 0 |
Description of the fields
guid
The GUID of the character. See character.guid
instance
The instance ID. See instance.id
permanent
Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extra field.
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