Battleground template

Материал из YTDB DataBase

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<big>'''Описание полей'''</big>
<big>'''Описание полей'''</big>
====id====
====id====
-
The battleground ID. See BattlemasterList.dbc
+
Номер поля сражений. Смотри [[BattlemasterList.dbc|BattlemasterList.dbc]]
{| border="1" cellspacing=0 cellpadding=3
{| border="1" cellspacing=0 cellpadding=3
-
! ID !! Type
+
! ID !! Тип
|-
|-
-
| 1 || Alterac Valley
+
| 1 || Альтеракская долина
|-
|-
-
| 2 || Warsong Gulch
+
| 2 || Ущелье Песни Войны
|-
|-
-
| 3 || Arathi Basin
+
| 3 || Низина Арати
|-
|-
-
| 4 || Nagrand Arena
+
| 4 || Арена Награнда
|-
|-
-
| 5 || Blade's Edge Arena
+
| 5 || Арена Острогорья
|-
|-
-
| 6 || All Arena
+
| 6 || Все арены
|-
|-
-
| 7 || Eye of the Storm
+
| 7 || Око Бури
|-
|-
-
| 8 || Ruins of Lordaeron
+
| 8 || Руины Лордерона
|-
|-
-
| 9 || Strand of the Ancients
+
| 9 || Берег Древних
|-
|-
-
| 10 || Dalaran Sewers
+
| 10 || Арена Даларана
|-
|-
-
| 11 || The Ring of Valor
+
| 11 || Арена Доблести
|}
|}

Версия 05:00, 22 февраля 2010

Содержание

Назад к списку таблиц world database.


The `battleground_template` table

Содержит различную информацию о полях сражений: сколько нужно игроков для старта, сколько игроков может находиться внутри и местоположение точки начала каждой стороны.


Структура

Field Type Null Key Default Extra
id mediumint(8) unsigned NO PRI
MinPlayersPerTeam smallint(5) unsigned NO 0
MaxPlayersPerTeam smallint(5) unsigned NO 0
MinLvl tinyint(3) unsigned NO 0
MaxLvl tinyint(3) unsigned NO 0
AllianceStartLoc mediumint(8) unsigned NO
AllianceStartO float NO
HordeStartLoc mediumint(8) unsigned NO
HordeStartO float NO


Описание полей

id

Номер поля сражений. Смотри BattlemasterList.dbc

ID Тип
1 Альтеракская долина
2 Ущелье Песни Войны
3 Низина Арати
4 Арена Награнда
5 Арена Острогорья
6 Все арены
7 Око Бури
8 Руины Лордерона
9 Берег Древних
10 Арена Даларана
11 Арена Доблести

MinPlayersPerTeam

Controls the minimum number of players that need to join the battleground on each faction side for the battleground to start. For the battleground to start, all characters (between min and max player values) must be in the same tier. Tiers are set up in ranges of 10 levels except for level 70. So the first tier is 10-19, the next are 20-29, 30-39, 40-49, 50-59, 60-69, and finally 70. If characters of different tiers all join the queue, they will join their respective tier's queue and wait for more players of their tier to join the queue. Characters in different tiers can never join the same battleground.

MaxPlayersPerTeam

Controls how many players from each team can join the battleground.
NOTE2: If left to be 0, mangos will use the default DBC value.

MinLvl

The minimum level that players need to be in order to join the battleground.
NOTE: If left to be 0, mangos will use the default DBC value.

MaxLvl

The maximum level that players can be to enter the battleground.
NOTE: If left to be 0, mangos will use the default DBC value.

AllianceStartLoc

The location where the alliance players get teleported to when the battleground first starts. See WorldSafeLocs.dbc

AllianceStartO

The orientation of the alliance players upon teleport into the battleground. North is 0, south is Pi (3.14159).

HordeStartLoc

The location where the horde players get teleported to when the battleground first starts. See WorldSafeLocs.dbc

HordeStartO

The orientation of the horde players upon teleport into the battleground. North is 0, south is Pi (3.14159).

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