Game tele
Материал из YTDB DataBase
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KiriX (Обсуждение | вклад)
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Версия 10:02, 3 февраля 2010
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Back to world database list of tables.
The `game_tele` table
This table contains a list of teleport locations that can be used with the .tele command in-game. Entries in this table can be added/deleted manually or with the .addtele/.deltele commands.
Structure
Field | Type | Null | Key | Default | Extra |
id | int(10) unsigned | NO | PRI | None | auto_increment |
position_x | float | NO | 0 | ||
position_y | float | NO | 0 | ||
position_z | float | NO | 0 | ||
orientation | float | NO | 0 | ||
map | int(10) unsigned | NO | 0 | ||
name | varchar(100) | NO |
Description of the fields
id
The ID of the teleport location. This number is unique to every location added.
position_x
The X position where the location exists.
position_y
The Y position where the location exists.
position_z
The Z position where the location exists.
orientation
The orientation to face after teleport. (North = 0, South = 3.14159)
map
The map ID of the location. See Maps.dbc
name
The name given to the location. The name must not have a space as this will be read in from the .tele command.