Gossip menu

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(Новая страница: «{| align="right" | __TOC__ |} Вернуться к списку таблиц world database. <big>'''Таблица `gossip_menu_option`'''</b…»)
(cond_3_val_2)
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====cond_3_val_2====
====cond_3_val_2====
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===lootcondition===
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Value that represents a loot condition that must be filled in order for the item to drop. This field combined with [[#condition_value|condition_value1-2]] fields can provide conditions on when an item can be dropped.
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{| border=1 cellpadding=3 cellspacing=0
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! Value !! Condition !! Comments
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|-
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| 0 || CONDITION_NONE || Regular drop
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|-
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| 1 || CONDITION_AURA || Player looting must have an aura active
 +
|-
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| 2 || CONDITION_ITEM || Player must have a number of items in his/her inventory
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|-
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| 3 || CONDITION_ITEM_EQUIPPED || Player must have an item equipped
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|-
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| 4 || CONDITION_ZONEID || Player must be in a certain zone
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|-
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| 5 || CONDITION_REPUTATION_RANK || Player must have a certain reputation rank with a certain faction
 +
|-
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| 6 || CONDITION_TEAM || Player must be part of the specified team (Alliance or Horde)
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|-
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| 7 || CONDITION_SKILL || Player must have a certain skill value
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|-
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| 8 || CONDITION_QUESTREWARDED || Player must have completed a quest first
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|-
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| 9 || CONDITION_QUESTTAKEN || Players must have the quest in the quest log and not completed yet
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|-
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| 10 || CONDITION_AD_COMMISSION_AURA ||
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|-
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| 11 || CONDITION_NO_AURA ||  Player looting must have no aura active mentioned in condition_value1
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|-
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| 12 || CONDITION_ACTIVE_EVENT || The loot with that condition can be looted only while the Event (condition_value1) is active
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|-
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| 13 || CONDITION_AREA_FLAG ||
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|-
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| 14 || CONDITION_RACE_CLASS ||
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|-
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| 15 || CONDITION_LEVEL ||
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|-
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| 16 || CONDITION_NOITEM ||
 +
|}

Версия 14:43, 14 марта 2010

Содержание

Вернуться к списку таблиц world database.


Таблица `gossip_menu_option`

Эта таблица используется для описания опций gossip меню.

Structure

Field Type Null Key Default Extra
entry SMALLINT(6) UNSIGNED NO PRI 0
text_id MEDIUMINT(8) UNSIGNED NO 0
cond_1 TINYINT(3) UNSIGNED NO 0
cond_1_val_1 MEDIUMINT(8) UNSIGNED NO 0
cond_1_val_2 MEDIUMINT(8) UNSIGNED NO 0
cond_2 TINYINT(3) UNSIGNED NO 0
cond_2_val_1 MEDIUMINT(8) UNSIGNED NO 0
cond_2_val_2 MEDIUMINT(8) UNSIGNED NO 0
cond_3 TINYINT(3) UNSIGNED NO 0
cond_3_val_1 MEDIUMINT(8) UNSIGNED NO 0
cond_3_val_2 MEDIUMINT(8) UNSIGNED NO 0


Значения полей

entry

ID меню.

text_id

ID текста меню. См. npc_text.ID

cond_1

cond_1_val_1

cond_1_val_2

cond_2

cond_2_val_1

cond_2_val_2

cond_3

cond_3_val_1

cond_3_val_2

lootcondition

Value that represents a loot condition that must be filled in order for the item to drop. This field combined with condition_value1-2 fields can provide conditions on when an item can be dropped.

Value Condition Comments
0 CONDITION_NONE Regular drop
1 CONDITION_AURA Player looting must have an aura active
2 CONDITION_ITEM Player must have a number of items in his/her inventory
3 CONDITION_ITEM_EQUIPPED Player must have an item equipped
4 CONDITION_ZONEID Player must be in a certain zone
5 CONDITION_REPUTATION_RANK Player must have a certain reputation rank with a certain faction
6 CONDITION_TEAM Player must be part of the specified team (Alliance or Horde)
7 CONDITION_SKILL Player must have a certain skill value
8 CONDITION_QUESTREWARDED Player must have completed a quest first
9 CONDITION_QUESTTAKEN Players must have the quest in the quest log and not completed yet
10 CONDITION_AD_COMMISSION_AURA
11 CONDITION_NO_AURA Player looting must have no aura active mentioned in condition_value1
12 CONDITION_ACTIVE_EVENT The loot with that condition can be looted only while the Event (condition_value1) is active
13 CONDITION_AREA_FLAG
14 CONDITION_RACE_CLASS
15 CONDITION_LEVEL
16 CONDITION_NOITEM
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