Areatrigger teleport
Материал из YTDB DataBase
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К описанию таблиц базы данных mangos.
Таблица `areatrigger_teleport`
Содержит все триггеры телепортов. Эта таблица используется для дополнения информации из .dbc.
Структура
Field | Type | Null | Key | Default | Extra |
id | mediumint(8) unsigned | NO | PRI | 0 | |
name | text | YES | |||
required_level | tinyint(3) unsigned | NO | 0 | ||
required_item | mediumint(8) unsigned | NO | 0 | ||
required_item2 | mediumint(8) unsigned | NO | 0 | ||
heroic_key | mediumint(8) unsigned | NO | 0 | ||
heroic_key2 | mediumint(8) unsigned | NO | 0 | ||
required_quest_done | int(11) unsigned | NO | 0 | ||
required_quest_done_heroic | int(11) unsigned | NO | 0 | ||
required_failed_text | text | YES | |||
target_map | smallint(5) unsigned | NO | 0 | ||
target_position_x | float | NO | 0 | ||
target_position_y | float | NO | 0 | ||
target_position_z | float | NO | 0 | ||
target_orientation | float | NO | 0 |
Описание полей
id
This is the trigger identifier, it must match with the one from AreaTrigger.dbc
name
Name of the trigger. This can be an arbitrary name, and is for descriptive purposes only.
required_level
Level necessary to activate this trigger
required_item
The necessary item(s) to activate this trigger (see item_template.entry)
heroic_key
The key that unlocks heroic version for a trigger leading to an instatiable map with heroic mode support. If two are specified, you only need one to activate heroic mode.
required_quest_done
Required quest done as attunement to use the trigger (see quest_template.entry).
required_quest_done_heroic
Required quest done as attunement to use the trigger in heroic mode (see quest_template.entry).
required_failed_text
Failed text shown to players who have not done the attunement quest yet.
target_map
Target map of the trigger (See Maps.dbc)
target_position_x
X coordinate for the target destination of the trigger
target_position_y
Y coordinate for the target destination of the trigger
target_position_z
Z coordinate for the target destination of the trigger
target_orientation
Orientation the player will get when appearing at this location