Gossip menu
Материал из YTDB DataBase
Версия от 14:43, 14 марта 2010; NeatElves (Обсуждение | вклад)
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Таблица `gossip_menu_option`
Эта таблица используется для описания опций gossip меню.
Structure
Field | Type | Null | Key | Default | Extra |
entry | SMALLINT(6) UNSIGNED | NO | PRI | 0 | |
text_id | MEDIUMINT(8) UNSIGNED | NO | 0 | ||
cond_1 | TINYINT(3) UNSIGNED | NO | 0 | ||
cond_1_val_1 | MEDIUMINT(8) UNSIGNED | NO | 0 | ||
cond_1_val_2 | MEDIUMINT(8) UNSIGNED | NO | 0 | ||
cond_2 | TINYINT(3) UNSIGNED | NO | 0 | ||
cond_2_val_1 | MEDIUMINT(8) UNSIGNED | NO | 0 | ||
cond_2_val_2 | MEDIUMINT(8) UNSIGNED | NO | 0 | ||
cond_3 | TINYINT(3) UNSIGNED | NO | 0 | ||
cond_3_val_1 | MEDIUMINT(8) UNSIGNED | NO | 0 | ||
cond_3_val_2 | MEDIUMINT(8) UNSIGNED | NO | 0 |
Значения полей
entry
ID меню.
text_id
ID текста меню. См. npc_text.ID
cond_1
cond_1_val_1
cond_1_val_2
cond_2
cond_2_val_1
cond_2_val_2
cond_3
cond_3_val_1
cond_3_val_2
lootcondition
Value that represents a loot condition that must be filled in order for the item to drop. This field combined with condition_value1-2 fields can provide conditions on when an item can be dropped.
Value | Condition | Comments |
---|---|---|
0 | CONDITION_NONE | Regular drop |
1 | CONDITION_AURA | Player looting must have an aura active |
2 | CONDITION_ITEM | Player must have a number of items in his/her inventory |
3 | CONDITION_ITEM_EQUIPPED | Player must have an item equipped |
4 | CONDITION_ZONEID | Player must be in a certain zone |
5 | CONDITION_REPUTATION_RANK | Player must have a certain reputation rank with a certain faction |
6 | CONDITION_TEAM | Player must be part of the specified team (Alliance or Horde) |
7 | CONDITION_SKILL | Player must have a certain skill value |
8 | CONDITION_QUESTREWARDED | Player must have completed a quest first |
9 | CONDITION_QUESTTAKEN | Players must have the quest in the quest log and not completed yet |
10 | CONDITION_AD_COMMISSION_AURA | |
11 | CONDITION_NO_AURA | Player looting must have no aura active mentioned in condition_value1 |
12 | CONDITION_ACTIVE_EVENT | The loot with that condition can be looted only while the Event (condition_value1) is active |
13 | CONDITION_AREA_FLAG | |
14 | CONDITION_RACE_CLASS | |
15 | CONDITION_LEVEL | |
16 | CONDITION_NOITEM |